Space Pirate is a first shooter game and a third person game. It takes place in space in an area of dense stars located in Milky Way galaxy a cluster of asteroids. The player comes from a long line pirates that have stolen technology from other races. You the player is transitioning into manhood, and your family’s traditions are past onto you. Their traditions date back thousands of years, which happen to be pirating. The player is given a basic ship, gear, weapons and star maps. At that point you are given the option to design your character, your ship, and asked to pick character stats. The player will also have the ability to pick a path for technology use. The player’s goal is to acquire new technology to upgrade their ship, character and weapons. Then after all this has been decided you will be let go to accept missions, or free roam. Missions will lead you to places, ships or individuals that will help you level up all parts. Free roam will also do the same. The player will have many options to acquire technology by taking ships, and bases. There is also an economy for trading, selling and buying.
This is but one area I designed in Maya and then exported to Unity. I created all the art assets and even in the process of writing the code for it.